| | | | | | | | ButcheryRank: 0/2Whenever
you kill an enemy that grants experience or honor, you generate up to
10 runic power. In addition, you generate 1 runic power per 5 sec.
while in combat. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | SubversionRank: 0/3Increases
the critical strike chance of Blood Strike, Heart Strike and Obliterate
by 3%, and reduces threat generated while in Blood or Unholy Presence
by 8%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Blade BarrierRank: 0/5Whenever your Blood Runes are on cooldown, your Parry chance increases by 2% for the next 10 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Bladed ArmorRank: 0/5 Requires 5 points in Blood TalentsIncreases your attack power by 1 for every 180 armor value you have. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Scent of BloodRank: 0/3 Requires 5 points in Blood TalentsYou
have a 15% chance after being struck by a ranged or melee hit to gain
the Scent of Blood effect, causing your next melee hit to generate 5
runic power. This effect cannot occur more often than once every 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Two-Handed Weapon SpecializationRank: 0/2 Requires 5 points in Blood TalentsIncreases the damage you deal with two-handed melee weapons by 2%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Rune TapRank: 0/1 Requires 10 points in Blood Talents1 Blood
Instant1 min cooldown Converts 1 Blood Rune into 10% of your maximum health. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Dark ConvictionRank: 0/5 Requires 10 points in Blood TalentsIncreases your chance to critically hit with weapons, spells and abilities by 1%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Death Rune MasteryRank: 0/3 Requires 10 points in Blood TalentsWhenever
you hit with Death Strike or Obliterate there is a 33% chance that the
Frost and Unholy Runes will become Death Runes when they activate. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Improved Rune TapRank: 0/3 Requires 1 points in Rune Tap Requires 15 points in Blood TalentsIncreases the health provided by Rune Tap by 33% and lowers its cooldown by 10 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Spell DeflectionRank: 0/3 Requires 15 points in Blood TalentsYou have a chance equal to your Parry chance of taking 10% less damage from a direct damage spell. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | VendettaRank: 0/3 Requires 15 points in Blood TalentsHeals you for up to 2% of your total maximum health whenever you kill a target that yields experience or honor. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Bloody StrikesRank: 0/3 Requires 20 points in Blood TalentsIncreases the damage by 6% and the bonus damage from diseases by 20% of your Blood Strike and Heart strike. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Veteran of the Third WarRank: 0/3 Requires 20 points in Blood TalentsIncreases your total Strength and Stamina by 2% and your expertise by 2. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Mark of BloodRank: 0/1 Requires 20 points in Blood Talents1 Blood 130 yd range Instant3 min cooldown
Place a Mark of Blood on an enemy. Whenever the marked enemy deals
damage to a target, that target is healed for 4% of its maximum health.
Lasts for 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Bloody VengeanceRank: 0/3 Requires 5 points in Dark Conviction Requires 25 points in Blood TalentsGives
you a 1% bonus to physical damage you deal for 30 sec after dealing a
critical strike from a weapon swing, spell, or ability. This effect
stacks up to 3 times. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Abomination's MightRank: 0/2 Requires 25 points in Blood TalentsYour
Blood Strikes and Heart Strikes have a 25% chance and your Obliterates
have a 50% chance to increase the attack power by 10% of raid members
within 45 yards by 10 sec. Also increases your total Strength by 1%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | BloodwormsRank: 0/3 Requires 30 points in Blood TalentsYour
weapon hits have a 3% chance to cause the target to spawn 2-4
Bloodworms. Bloodworms attack your enemies, healing you as they do
damage for 20 sec or until killed. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | HysteriaRank: 0/1 Requires 30 points in Blood Talents1 Blood30 yd range Instant2 min cooldown
Induces a friendly unit into a killing frenzy for 30 sec. The target is
Enraged, which increases their physical damage by 20%, but causes them
to suffer damage equal to 1% of their maximum health every second. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Blood AuraRank: 0/2 Requires 30 points in Blood TalentsAll
party or raid members within 45 yards of the Death Knight are healed by
1% of the damage they deal. Only damage dealt to targets that grant
experience or honor can trigger this heal. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Sudden DoomRank: 0/5 Requires 35 points in Blood TalentsYour
Blood Strikes and Heart Strikes have a 4% chance to make your next
Death Coil consume no runic power and critically hit if cast within 15
sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Vampiric BloodRank: 0/1 Requires 35 points in Blood Talents1 Blood Instant1 min cooldown Increases the amount of health generated through spells and effects by 50% for 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Will of the NecropolisRank: 0/3 Requires 40 points in Blood TalentsReduces
the cooldown of your Anti-Magic Shell by 4 sec. In addition, when you
have less than 35% health, your total armor is increased by 10%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Heart StrikeRank: 0/1 Requires 40 points in Blood Talents1 BloodMelee range Instant Requires Melee Weapon
Instantly strike the enemy, causing 60% weapon damage plus 75, and an
additional 38 bonus damage per disease. Prevents target from using
haste effects for 10 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Might of MograineRank: 0/3 Requires 40 points in Blood TalentsIncreases
the critical strike damage bonus of your Blood Boil, Blood Strike,
Death Strike, Heart Strike, and Obliterate abilities by 15%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Blood GorgedRank: 0/5 Requires 45 points in Blood TalentsWhen you are above 75% health, you deal 2% more damage. Also increases your expertise by 1. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | | Dancing Rune WeaponRank: 0/1 Requires 50 points in Blood Talents50 Runic Power30 yd range Instant3 min cooldown Requires Melee Weapon
Unleashes all available runic power to summon a second rune weapon that
fights on its own for 10 sec plus 1 sec per 5 additional runic power,
doing the same attacks as the Death Knight. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | |
|
| | | | Blood: 0 points | | | | |
| | | | | | | | | Improved Icy TouchRank: 0/3Your Icy Touch does an additional 10% damage and your Frost Fever reduces melee and ranged attack speed by an additional 2%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Glacier RotRank: 0/2Diseased enemies take 5% more damage from your Icy Touch, Howling Blast and Frost Strike spells. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | ToughnessRank: 0/5Increases your armor value from items by 3% and reduces the duration of all movement slowing effects by 6%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Icy ReachRank: 0/2 Requires 5 points in Frost TalentsIncreases the range of your Icy Touch, Chains of Ice and Howling Blast by 5 yards. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Black IceRank: 0/5 Requires 5 points in Frost TalentsIncreases your Frost and Shadow spell damage by 6%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Nerves of Cold SteelRank: 0/3 Requires 5 points in Frost TalentsIncreases your chance to hit with a one-handed melee weapon by 1% and increases the damage done by your offhand weapon by 5%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Icy TalonsRank: 0/5 Requires 3 points in Improved Icy Touch Requires 10 points in Frost TalentsYou
leech heat from victims of your Frost Fever, so that when their melee
speed is reduced, yours increases by 4% for for the next 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | LichborneRank: 0/1 Requires 10 points in Frost TalentsInstant 3 min cooldown Draw
upon unholy energy to become undead for 15 sec. While undead, you are
immune to Charm, Fear and Sleep effects, and your horrifying visage
causes melee attacks to have an additional 25% chance to miss you. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | AnnihilationRank: 0/3 Requires 10 points in Frost TalentsIncreases
the critical strike chance of your melee special abilities by 1%. In
addition, there is a 33% chance that your Obliterate will do its damage
without consuming diseases. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Runic Power MasteryRank: 0/3 Requires 15 points in Frost TalentsIncreases your maximum Runic Power by 10. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Killing MachineRank: 0/5 Requires 15 points in Frost TalentsAfter
landing a critical strike from an autoattack, there is a 10% chance
your next Icy Touch, Howling Blast or Frost Strike will be a critical
strike. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Frigid DreadplateRank: 0/3 Requires 20 points in Frost TalentsEnemies who hit you in melee have a 100% chance to become unsettled, decreasing their chance to hit you in melee by 2%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Chill of the GraveRank: 0/2 Requires 20 points in Frost TalentsYour Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 2.5 additional runic power. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | DeathchillRank: 0/1 Requires 20 points in Frost TalentsInstant
2 min cooldown When activated, makes your next Icy Touch, Howling Blast, Frost Strike or Obliterate spell or ability a critical hit. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Improved Icy TalonsRank: 0/1 Requires 5 points in Icy Talons Requires 25 points in Frost TalentsYour
Icy Talons effect increases the melee attack speed of your entire group
or raid by 20% for the next 20 sec. In addition, increases your melee
attack speed by 5% at all times. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Merciless CombatRank: 0/2 Requires 25 points in Frost TalentsYour
Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional
6% damage when striking targets with less than 35% health. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | RimeRank: 0/3 Requires 25 points in Frost TalentsIncreases
the critical strike chance of your Icy Touch and Obliterate by 5% and
casting Icy Touch has a 5% chance to cause your next Howling Blast to
consume no runes. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Endless WinterRank: 0/2 Requires 25 points in Frost TalentsYour Chains of Ice has a 50% chance to cause Frost Fever and the cost of your Mind Freeze is reduced to 10 runic power. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Howling BlastRank: 0/1 Requires 30 points in Frost Talents1 Unholy 1 Frost 25 yd range Instant 6 sec cooldown Blast
the target with a frigid wind dealing 99 to 107 Frost damage to all
enemies within 10 yards. Deals double damage to targets infected with
Frost Fever. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Frost AuraRank: 0/2 Requires 30 points in Frost TalentsAll party or raid members within 45 yards of the Death Knight gain 40 spell resistance. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | ChilblainsRank: 0/3 Requires 2 points in Endless Winter Requires 30 points in Frost TalentsVictims of your Frost Fever disease are Chilled, reducing movement speed by 10% for 10 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Blood of the NorthRank: 0/5 Requires 35 points in Frost TalentsIncreases
Blood Strike damage by 3%. In addition, whenever you hit with a Blood
Strike or Pestilence there is a 20% chance that the Blood Rune will
become a Death Rune when it activates. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Unbreakable ArmorRank: 0/1 Requires 35 points in Frost Talents1 Frost
Instant 1 min cooldown Increases your armor by 25%, your total Strength by 10% and your Parry chance by 5% for 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | AcclimationRank: 0/3 Requires 40 points in Frost TalentsWhen
you are hit by a spell, you have a 10% chance to boost your resistance
to that type of magic for 18 sec. Stacks up to 3 times. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Frost StrikeRank: 0/1 Requires 40 points in Frost Talents40 Runic Power
Melee Range Instant
Requires Melee Weapon
Instantly strike the enemy, causing 60% weapon damage plus 52 as Frost damage. Can't be dodged, blocked, or parried. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Guile of GorefiendRank: 0/3 Requires 40 points in Frost TalentsIncreases
the critical strike damage bonus of your Blood Strike, Frost Strike,
Howling Blast and Obliterate abilities by 15%, and increases the
duration of your Icebound Fortitude by 2 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Tundra StalkerRank: 0/5 Requires 45 points in Frost TalentsYour
spells and abilities deal 2% more damage to targets infected with Frost
Fever and your Icy Touch does 5% additional damage at all times. Also
increases your expertise by 2. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | | Hungering ColdRank: 0/1 Requires 50 points in Frost Talents60 Runic Power
Instant 1 min cooldown Purges
the earth around the Death Knight of all heat. Enemies within 10 yards
are trapped in ice, preventing them from performing any action for 10
sec and infecting them with Frost Fever. Enemies are considered Frozen,
but any damage other than diseases will break the ice. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | |
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| | | | Frost: 0 points | | | | |
| | | | | | | | | Vicious StrikesRank: 0/2Increases
the critical strike chance by 3% and the critical strike damage bonus
by 15% of your Plague Strike, Death Strike and Scourge Strike. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | MorbidityRank: 0/3Increases the damage and healing of Death Coil by 5% and reduces the cooldown on Death and Decay by 5 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | AnticipationRank: 0/5Increases your chance to dodge by 1%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | EpidemicRank: 0/2 Requires 5 points in Unholy TalentsIncreases the duration of Blood Plague and Frost Fever by 3 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | VirulenceRank: 0/3 Requires 5 points in Unholy TalentsIncreases
your chance to hit with your spells by 1% and reduces the chance that
your spells and diseases you cause can be cured by 10%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Unholy CommandRank: 0/2 Requires 5 points in Unholy TalentsReduces the cooldown of your Death Grip ability by 5 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Ravenous DeadRank: 0/3 Requires 5 points in Unholy TalentsIncreases the total Strength 1% and the contribution your Ghouls get from your Strength and Stamina by 20%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | OutbreakRank: 0/3 Requires 10 points in Unholy TalentsIncreases the damage of Plague Strike, Pestilence and Blood Boil by 10%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | NecrosisRank: 0/5 Requires 10 points in Unholy TalentsYour auto attacks deal an additional 2% Shadow damage. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Corpse ExplosionRank: 0/1 Requires 10 points in Unholy Talents1 Unholy 20 yd range Instant
Cause
a corpse to explode for 216 Shadow damage to all enemies within 20
yards. Will use a nearby corpse if the target is not a corpse. Does not
affect mechanical or elemental corpses. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | On a Pale HorseRank: 0/2 Requires 15 points in Unholy TalentsYou
become as hard to stop as death itself. The duration of all Stun and
Fear effects used against you is reduced by 10%, and your mounted speed
is increased by 10%. This does not stack with other movement speed
increasing effects. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Blood-Caked BladeRank: 0/3 Requires 15 points in Unholy TalentsYour
auto attacks have a 10% chance to cause a Blood-Caked Strike, which
hits for 25% weapon damage plus 13% for each of your diseases on the
target. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Shadow of DeathRank: 0/1 Requires 15 points in Unholy TalentsIncreases
your total Strength and Stamina by 2%. In addition, whenever you die,
you return to keep fighting as a Ghoul for 45 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Summon GargoyleRank: 0/1 Requires 20 points in Unholy Talents50 Runic Power 30 yd range Instant 3 min cooldown A
Gargoyle flies into the area and bombards the target with Nature damage
modified by the Death Knight's attack power. Persists for 1 sec per 8
runic power up to 1 min. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | ImpurityRank: 0/5 Requires 20 points in Unholy TalentsYour spells receive an additional 5% benefit from your attack power. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | DirgeRank: 0/2 Requires 20 points in Unholy TalentsYour Death Strike, Obliterate, Plague Strike and Scourge Strike generate 2.5 additional runic power. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Magic SuppressionRank: 0/5 Requires 25 points in Unholy TalentsYou take 1% less damage from all magic. In addition, your Anti-Magic Shell absorbs an additional 5% of spell damage. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | ReapingRank: 0/3 Requires 25 points in Unholy TalentsWhenever
you hit with Blood Strike or Blood Boil there is a 33% chance that the
Blood Rune becomes a Death Rune when it activates. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Master of GhoulsRank: 0/1 Requires 1 points in Shadow of Death Requires 25 points in Unholy TalentsThe
Ghouls summoned by your Raise Dead spell is considered pets and is
under your control. Unlike normal Death Knight Ghouls, your pet does
not have a limited duration. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | DesecrationRank: 0/5 Requires 30 points in Unholy TalentsYour
Plague Strikes have a 20% chance to cause the Desecrated Ground effect.
Targets in the area are slowed by 50% by the grasping arms of the dead
while you cause 5% additional damage while standing on the unholy
ground. Lasts 12 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Anti-Magic ZoneRank: 0/1 Requires 5 points in Magic Suppression Requires 30 points in Unholy Talents1 Unholy
Instant 2 min cooldown
Places a large, stationary Anti-Magic Zone that reduces spell damage
done to party or raid members inside it by 75%. The Anti-Magic Zone
lasts for 30 sec or until it absorbs 111,376 spell damage. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Unholy AuraRank: 0/2 Requires 30 points in Unholy TalentsAll
party or raid members within 45 yards of the Death Knight move 8%
faster. This effect does not stack with other movement improving
effects. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Night of the DeadRank: 0/2 Requires 35 points in Unholy TalentsYour
next 10 Plague Strikes and Scourge Strikes lower the cooldown of Raise
Dead by 15 sec and Army of the Dead by 30 sec per strike. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Crypt FeverRank: 0/3 Requires 35 points in Unholy TalentsYour diseases also cause Crypt Fever, which increases the damage of other diseases on the target by 20%. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Bone ShieldRank: 0/1 Requires 35 points in Unholy Talents1 Unholy
Instant 30 sec cooldown
The
Death Knight is surrounded by 4 whirling bones. While at least 1 bone
remains, he takes 40% less damage from all sources and deals 2% more
damage with all attacks, spells and abilities. Each damaging attack
that lands consumes 1 bone. Lasts 5 mins. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | Wandering PlagueRank: 0/3 Requires 40 points in Unholy TalentsWhen
your diseases damage an enemy, there is a chance equal to your melee
critical strike chance that they will cause 33% additional damage to
the target and all enemies within 8 yards. Ignores any target under the
effect of a spell that is cancelled by taking damage. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Ebon PlaguebringerRank: 0/3 Requires 3 points in Crypt Fever Requires 40 points in Unholy TalentsYour
Crypt Fever morphs into Ebon Plague, which increases vulnerability to
magic by 4% in addition to increasing the damage done by diseases.
Improves your critical strike chance with weapons and spells by 1% at
all times. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | Scourge StrikeRank: 0/1 Requires 40 points in Unholy Talents1 Unholy 1 Frost Melee range Instant
Requires Melee Weapon
An unholy strike that deals 60% weapon damage as Shadow damage plus 81, and an additional 41 bonus damage per disease. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | Rage of RivendareRank: 0/5 Requires 45 points in Unholy TalentsYour spells and abilities deal 2% more damage to targets infected with Blood Plague. Also increases your expertise by 1. Left Click to Learn | Right Click to Unlearn |
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| | | | |
 | | | | | | | | Unholy BlightRank: 0/1 Requires 50 points in Unholy Talents60 Runic Power
Instant
A
vile swarm of unholy insects surrounds the Death Knight for a 10 yard
radius, damaging any enemies caught in the area for 64 Shadow damage
per sec. Victims are infected with Blood Plague and the blight itself
is considered a second disease while it persists. Lasts 20 sec. Left Click to Learn | Right Click to Unlearn |
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| | | | |
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|
| | | | Unholy: 0 points | | | | |
|